Lobby Tool
Pick the tribes in your current lobby to see what's actually viable.
Select the 4–5 tribes active in your lobby. The selection is saved on this device and the URL is shareable.
Viability is a heuristic: a comp counts as viable when every tribe among its core cards is in the lobby. Neutral core cards never restrict a comp.
S
Power Tier S
1 comps
A
Power Tier A
6 compsNaga End Of Turn
Easy difficulty
1st: 22.5%
Top-4: 75.0%
Games: 57.6k
Needs
Naga
Add-ons
Avg Placement
3.1
Demon Boost Shop
Medium difficulty
1st: 20.3%
Top-4: 66.1%
Games: 55.6k
Needs
DemonQuilboar
Add-ons
Avg Placement
3.5
Neutral Tea Set
Hard difficulty
1st: 16.8%
Top-4: 66.4%
Games: 16.3k
Needs
any lobby (neutral core)
Add-ons
Avg Placement
3.5
Demon Self Damage
Medium difficulty
1st: 15.0%
Top-4: 65.2%
Games: 28.2k
Needs
Demon
Add-ons
Avg Placement
3.6
Mech Magnet
Medium difficulty
1st: 13.7%
Top-4: 60.8%
Games: 42.9k
Needs
Mech
Add-ons
Avg Placement
3.8
Naga Groundbreaker
Medium difficulty
1st: 11.8%
Top-4: 54.3%
Games: 10.4k
Needs
Naga
Add-ons
Avg Placement
4.1
B
Power Tier B
1 comps
C
Power Tier C
1 compsOther comps (10) — missing tribes
Dragon Evoker
3.14
Missing
Dragon
Beast Leviathan
3.40
Missing
Beast
Undead Butcher
3.42
Missing
Undead
Murloc Handbuff
3.42
Missing
Murloc
Beast Beetle
3.49
Missing
Beast
Pirate Discover
3.59
Missing
Pirate
Murloc Mrrglton
3.65
Missing
Murloc
Dragon Kalecgos
3.85
Missing
Dragon
Beast Lobster
3.88
Missing
Beast
Pirate Bounty
4.44
Missing
Pirate