Lobby Tool
Pick the tribes in your current lobby to see what's actually viable.
Select the 4–5 tribes active in your lobby. The selection is saved on this device and the URL is shareable.
Viability is a heuristic: a comp counts as viable when every tribe among its core cards is in the lobby. Neutral core cards never restrict a comp.
S
Power Tier S
2 compsElemental Boost
Medium difficulty
1st: 26.4%
Top-4: 70.7%
Games: 46.8k
Needs
Elemental
Add-ons
Avg Placement
3.2
Undead Butcher
Hard difficulty
1st: 21.2%
Top-4: 66.6%
Games: 45.8k
Needs
Undead
Add-ons
Avg Placement
3.4
A
Power Tier A
5 compsBeast Leviathan
Easy difficulty
1st: 16.3%
Top-4: 69.9%
Games: 17.1k
Needs
Beast
Add-ons
Avg Placement
3.4
Beast Beetle
Easy difficulty
1st: 17.6%
Top-4: 69.2%
Games: 26.8k
Needs
Beast
Add-ons
Avg Placement
3.5
Neutral Tea Set
Hard difficulty
1st: 16.8%
Top-4: 66.4%
Games: 16.3k
Needs
any lobby (neutral core)
Add-ons
Avg Placement
3.5
Demon Self Damage
Medium difficulty
1st: 15.0%
Top-4: 65.2%
Games: 28.2k
Needs
Demon
Add-ons
Avg Placement
3.6
Mech Magnet
Medium difficulty
1st: 13.7%
Top-4: 60.8%
Games: 42.9k
Needs
Mech
Add-ons
Avg Placement
3.8
B
Power Tier B
1 comps
C
Power Tier C
1 compsOther comps (10) — missing tribes
Naga End Of Turn
3.05
Missing
Naga
Dragon Evoker
3.14
Missing
Dragon
Murloc Handbuff
3.42
Missing
Murloc
Demon Boost Shop
3.52
Missing
Quilboar
Pirate Discover
3.59
Missing
Pirate
Murloc Mrrglton
3.65
Missing
Murloc
Dragon Kalecgos
3.85
Missing
Dragon
Quilboar Choose One
3.90
Missing
Quilboar
Naga Groundbreaker
4.11
Missing
Naga
Pirate Bounty
4.44
Missing
Pirate