Lobby Tool
Pick the tribes in your current lobby to see what's actually viable.
Select the 4–5 tribes active in your lobby. The selection is saved on this device and the URL is shareable.
Viability is a heuristic: a comp counts as viable when every tribe among its core cards is in the lobby. Neutral core cards never restrict a comp.
S
Power Tier S
1 comps
A
Power Tier A
6 compsNaga End Of Turn
Easy difficulty
1st: 22.7%
Top-4: 75.1%
Games: 55.6k
Needs
Naga
Add-ons
Avg Placement
3.1
Beast Leviathan
Easy difficulty
1st: 16.4%
Top-4: 70.0%
Games: 16.6k
Needs
Beast
Add-ons
Avg Placement
3.4
Beast Beetle
Easy difficulty
1st: 17.7%
Top-4: 69.2%
Games: 25.6k
Needs
Beast
Add-ons
Avg Placement
3.5
Neutral Tea Set
Hard difficulty
1st: 16.8%
Top-4: 66.5%
Games: 15.7k
Needs
any lobby (neutral core)
Add-ons
Avg Placement
3.5
Mech Magnet
Medium difficulty
1st: 13.9%
Top-4: 61.0%
Games: 41.2k
Needs
Mech
Add-ons
Avg Placement
3.8
Naga Groundbreaker
Medium difficulty
1st: 11.7%
Top-4: 54.3%
Games: 9.97k
Needs
Naga
Add-ons
Avg Placement
4.1
B
Power Tier B
2 compsDragon Evoker
Easy difficulty
1st: 19.6%
Top-4: 75.2%
Games: 35.4k
Needs
Dragon
Add-ons
Avg Placement
3.1
Beast Lobster
Easy difficulty
1st: 19.0%
Top-4: 58.7%
Games: 41.4k
Needs
Beast
Add-ons
Avg Placement
3.9
C
Power Tier C
2 compsMech Automaton
Easy difficulty
1st: 13.8%
Top-4: 73.5%
Games: 3.46k
Needs
Mech
Add-ons
Avg Placement
3.3
Dragon Kalecgos
Easy difficulty
1st: 11.5%
Top-4: 61.4%
Games: 24.7k
Needs
Dragon
Add-ons
Avg Placement
3.9
Other comps (8) — missing tribes
Elemental Boost
3.20
Missing
Elemental
Murloc Handbuff
3.41
Missing
Murloc
Demon Boost Shop
3.52
Missing
DemonQuilboar
Pirate Discover
3.59
Missing
Pirate
Demon Self Damage
3.61
Missing
Demon
Murloc Mrrglton
3.65
Missing
Murloc
Quilboar Choose One
3.91
Missing
Quilboar
Pirate Bounty
4.44
Missing
Pirate